Turok: Rage Wars | |
---|---|
Developer(s) | Acclaim Studios Austin |
Publisher(s) | Acclaim Entertainment |
Director(s) | Mark Pacini |
Designer(s) | Jason Behr Neill Glancy |
Artist(s) | Michael Daubert |
Composer(s) | Darren Mitchell |
Series | Turok |
Platform(s) | Nintendo 64 |
Release | |
Genre(s) | First-person shooter |
Mode(s) | Single-player, multiplayer |
Rage Wars Game
Rage War is a new strategy game available on browser, mobile & PC! Discover all parts of the time machine & explore the ages of Rage War! Play now on any device! When Brandi Passante from Storage Wars made her TV debut in 2010, no one could have predicted an A&E reality show about people battling over the contents of abandoned storage lockers would be so entertaining — let alone become one of the cable channel's most popular and enduring hits. Rage Wars has its hitches, but it runs steadily most of the time, even with four players going at it and missiles flying in every direction. This is a good thing. With that said, we feel that.
Turok: Rage Wars is a first-person shootervideo game developed by Acclaim Studios Austin and published by Acclaim Entertainment. It was released for the Nintendo 64 video game console in 1999. Rage Wars is a non-canon game in the Turok video game series, with a heavy emphasis on multiplayer. It supports a maximum of four players simultaneously via split-screen. The game also supports the Nintendo 64 Expansion Pak for high-resolution graphics, but does not require it.[2] A separate game, also titled Turok: Rage Wars, which is set in the same fictional universe but features a different gameplay and storyline, was released for the Game Boy Color in 1999.
Gameplay[edit]
Turok: Rage Wars is a first-person shooter with a heavy emphasis on multiplayer.[3] It features three distinct modes of gameplay:
Single-Player Trials Mode - In the Single-Player Campaign, the player must go through a number of death matches through the various game mode types and must face all four game bosses as well. Each character in the game must be played to the end of their campaign at least once to unlock other characters and rewards, including Talismans and an increase in maximum health.
Two-Player Trials Mode - This mode is similar to the Single-Player Campaign with the addition of cooperative gameplay. Some rewards can only be gained in the Two-Player Campaign. In early copies of the game, the two-player trials mode was affected by a glitch which prevented progressing past a certain point.[4]
Multiplayer - In this mode, the player selects a character and level to play. The player starts with Turok, Adon, Bio Bot Elite, and Mantid Drone as the first playable characters, with more characters unlockable through the Single-Player Trials Mode. Multiplayer has several game type options, including, Bloodlust and Team Bloodlust, which are deathmatch-style games, Capture the Flag, and Monkey Tag, in which a random player is transformed into a monkey that other players can frag to score points. In this mode, the player can configure the options for gameplay before each game.
The game features weapons divided into three ammunition types: bullet rounds, energy rounds, and explosive rounds. A player may only carry six pre-selected weapons at one time. However, when playing as Tal'Set, the player has access to every weapon in the game at once.
In addition to weapons that can be picked up in-game, most arena maps contain a Power Core, a glowing pink-and-blue crystalline item floating in a set location. They are similar to the 'Power Ups' in Quake III Arena and grant the player a randomly selected power. Each Power Core lasts approximately 15 to 20 seconds.
There are 50 medals that can be earned in the game to unlock cheats and character skins. Medals are awarded for completing a range of actions, from defeating bosses to committing suicides. One of the medals is impossible to achieve in the United States version of early (black-cartridge) copies of the game due to a Two-Player Trials glitch in the 'Creature Tag' levels. Acclaim recognized this glitch and exchanged any black cartridges with fixed grey cartridges. The recalled variants weren't widely known, however, and have led to the grey cartridge variant of the game being a rare collector's item.[4]
Development[edit]
Turok: Rage Wars was developed by Acclaim Studios Austin and conceived before Turok 2: Seeds of Evil was released.[5] According to creative director Dave Dienstbier, the game 'was born out of knowing that we couldn't flesh out all our multiplayer ideas in Turok 2 in time for the holiday season.'[5] The Turok 2 engine was used as a basis to build the game.[5]
Reception[edit]
Reception | ||||||||||||||||||||||
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Predator Rage War
Chris Kramer reviewed the game for Next Generation, rating it two stars out of five, and stated that 'If you want a good multiplayer N64 game, pick up Quake II or go back to GoldenEye.'[11]
Turok: Rage Wars received mixed reviews, scoring a 72 overall on GameRankings based on 19 reviews.[6] Game Industry News praised the game for its multiplayer, noting the extensive character selection and wide variety of battle grounds.[13] GameCritics remarked that the 'graphics and animation are more than competent' and the 'controls are also responsive and handle with considerable ease.'[3]Nintendo Power also praised the responsive controls, especially when aiming or shooting, but criticized the jumping ability for being challenging.[8]
The game has been criticized for multiple issues. Although Edge praised the game's speed of play, well-defined arenas and varied weapons, the magazine described the single-player aspect as 'little more than a limited training ground for the multiplayer version', thus questioning whether its price was actually justified.[7]GameSpot stated similar cons and noted that the game's artificial intelligence 'can't stand up to any steady-handed human player.'[9] While the game does not require the RAM Expansion Pack, the reviewer felt that playing without it resulted in the game having 'mushy and quite ugly' graphics.[9] The Daily Radar noted that the 'audio feedback is lacking' and 'the weapons interface, as well as the lack of ammo, makes the game frustrating.'[14]
References[edit]
- ^Cove, Glen (November 23, 1999). 'Turok Rage Wars Ships'. Archived from the original on August 26, 2004.
- ^Mander, Kevan. 'Turok: Rage Wars'. Console Domain. Archived from the original on August 18, 2001. Retrieved April 2, 2014.
- ^ abLui, Chi Kong. 'Turok: Rage Wars'. Game Critics. Archived from the original on February 14, 2001. Retrieved April 2, 2014.
- ^ abAmes, Kevin (June 7, 2012). 'Major glitch in Turok Rage Wars'. Micro 64. Retrieved April 3, 2014.
- ^ abc'Turok: Rage Wars Interview'. GameSpot. August 9, 1999. Archived from the original on March 6, 2000.
- ^ ab'Turok: Rage Wars'. Game Rankings. Retrieved April 2, 2014.
- ^ ab'Turok: Rage Wars'. Edge. No. 79. Future Publishing. December 1999. p. 87.
- ^ ab'Turok: Rage Wars'. Nintendo Power. No. 127. Nintendo of America. December 1999. p. 160.
- ^ abcGerstmann, Jeff (November 23, 1999). 'Turok: Rage Wars Review'. Gamespot. Retrieved April 2, 2014.
- ^'Turok: Rage Wars'. IGN. Retrieved November 29, 2020.
- ^ abKramer, Chris (January 2000). 'Finals'. Next Generation. Vol. 3 no. 1. Imagine Media. p. 95.
- ^Reece, Mark (September 27, 2011). 'Review: Rage Against the Machine (gun)'. Nintendo Life. Retrieved April 2, 2014.
- ^Jenkins, Jevon. 'Turok: Rage Wars is classic shooter action'. gameindustry.com. Game Industry News. Archived from the original on September 25, 2011. Retrieved April 2, 2014.
- ^Wolf, Michael. 'Turok: Rage Wars Review'. Daily Radar. Archived from the original on February 14, 2001. Retrieved April 2, 2014.
External links[edit]
- Turok: Rage Wars at MobyGames
At the title screen, press Z to display the cheat menu. Accumulate 2000 frags total with all the characters to unlock all the cheats in the menu. To unlock all the options quickly, build a saved game with a character that has over 500 frags. Copy that character into the three other slots on the controller pak. Then, load all four of these cloned players to the game. All cheats will now be available in the menu since the combined frag count will be over 2000.
Bonus multi-player charactersSuccessfully complete single player trial mode with Turok to unlock another character in single player trial mode. Each time that this is done, another character will also be unlocked in the multi-player mode.
MedalsYou can get medals in multi-player mode by simply setting a frag limit and winning that match. You also get four medals in single player trial mode by defeating Bastille, Syra, Simbiont and Tal Set.
Note: You must have a 3.0 or higher version of the Game Shark to use these codes.
Enable Code [Note 1] | EE000000 0000 |
Player 1 Codes | |
Infinite Health | 81336526 6400 |
Infinite Ammo (Bullet Rounds) | 80336535 0063 |
Infinite Ammo (Energy Rounds) | 80336537 0063 |
Infinite Ammo (Explosive Rounds) | 80336539 0063 |
Warhammer Slot Modifier | 80336543 00?? |
Boomerang Slot Modifier | 80336545 00?? |
Tek Crossbow Slot Modifier | 80336547 00?? |
Mag 60 Slot Modifier | 80336549 00?? |
Shotgun Slot Modifier | 8033654B 00?? |
Assault Rifle Slot Modifier | 8033654D 00?? |
Minigun Slot Modifier | 8033654F 00?? |
Plasma Rifle Slot Modifier | 80336551 00?? |
Freez Gun Slot Modifier | 80336553 00?? |
Flare Gun Slot Modifier | 80336555 00?? |
Grenades Slot Modifier | 80336557 00?? |
Scorpion Slot Modifier | 80336559 00?? |
Napalm Cell Slot Modifier | 8033655B 00?? |
Emaciator Slot Modifier | 8033655D 00?? |
Inflator Slot Modifier | 8033655F 00?? |
Chest Burster Slot Modifier | 80336561 00?? |
Cerebral Bore Slot Modifier | 80336567 00?? |
PFM Mine Slot Modifier | 80336569 00?? |
Iron Claw Slot Modifier | 8033656B 00?? |
Sentry Turret Slot Modifier | 8033656D 00?? |
Player 2 Codes | |
Infinite Health | 81337C0E 6400 |
Infinite Ammo (Bullet Rounds) | 80337C1D 0063 |
Infinite Ammo (Energy Rounds) | 80337C1F 0063 |
Infinite Ammo (Explosive Rounds) | 80337C21 0063 |
Warhammer Slot Modifier | 80337C2B 00?? |
Boomerang Slot Modifier | 80337C2D 00?? |
Tek Crossbow Slot Modifier | 80337C2F 00?? |
Mag 60 Slot Modifier | 80337C31 00?? |
Shotgun Slot Modifier | 80337C33 00?? |
Assault Rifle Slot Modifier | 80337C35 00?? |
Minigun Slot Modifier | 80337C37 00?? |
Plasma Rifle Slot Modifier | 80337C39 00?? |
Freez Gun Slot Modifier | 80337C3B 00?? |
Flare Gun Slot Modifier | 80337C3D 00?? |
Grenades Slot Modifier | 80337C3F 00?? |
Scorpion Slot Modifier | 80337C41 00?? |
Napalm Cell Slot Modifier | 80337C43 00?? |
Emaciator Slot Modifier | 80337C45 00?? |
Inflator Slot Modifier | 80337C47 00?? |
Chest Burster Slot Modifier | 80337C49 00?? |
Cerebral Bore Slot Modifier | 80337C4F 00?? |
PFM Mine Slot Modifier | 80337C51 00?? |
Iron Claw Slot Modifier | 80337C53 00?? |
Sentry Turret Slot Modifier | 80337C55 00?? |
Player 3 Codes | |
Infinite Health | 813392F6 6400 |
Infinite Ammo (Bullet Rounds) | 80339305 0063 |
Infinite Ammo (Energy Rounds) | 80339307 0063 |
Infinite Ammo (Explosive Rounds) | 80339309 0063 |
Warhammer Slot Modifier | 80339313 00?? |
Boomerang Slot Modifier | 80339315 00?? |
Tek Crossbow Slot Modifier | 80339317 00?? |
Mag 60 Slot Modifier | 80339319 00?? |
Shotgun Slot Modifier | 8033931B 00?? |
Assault Rifle Slot Modifier | 8033931D 00?? |
Minigun Slot Modifier | 8033931F 00?? |
Plasma Rifle Slot Modifier | 80339321 00?? |
Freez Gun Slot Modifier | 80339323 00?? |
Flare Gun Slot Modifier | 80339325 00?? |
Grenades Slot Modifier | 80339327 00?? |
Scorpion Slot Modifier | 80339329 00?? |
Napalm Cell Slot Modifier | 8033932B 00?? |
Emaciator Slot Modifier | 8033932D 00?? |
Inflator Slot Modifier | 8033932F 00?? |
Chest Burster Slot Modifier | 80339331 00?? |
Cerebral Bore Slot Modifier | 80339337 00?? |
PFM Mine Slot Modifier | 80339339 00?? |
Iron Claw Slot Modifier | 8033933B 00?? |
Sentry Turret Slot Modifier | 8033933D 00?? |
Player 4 Codes | |
Infinite Health | 8133A9DE 6400 |
Infinite Ammo (Bullet Rounds) | 8033A9ED 0063 |
Infinite Ammo (Energy Rounds) | 8033A9EF 0063 |
Infinite Ammo (Explosive Rounds) | 8033A9F1 0063 |
Warhammer Slot Modifier | 8033A9FB 00?? |
Boomerang Slot Modifier | 8033A9FD 00?? |
Tek Crossbow Slot Modifier | 8033A9FF 00?? |
Mag 60 Slot Modifier | 8033AA01 00?? |
Shotgun Slot Modifier | 8033AA03 00?? |
Assault Rifle Slot Modifier | 8033AA05 00?? |
Minigun Slot Modifier | 8033AA07 00?? |
Plasma Rifle Slot Modifier | 8033AA09 00?? |
Freez Gun Slot Modifier | 8033AA0B 00?? |
Flare Gun Slot Modifier | 8033AA0D 00?? |
Grenades Slot Modifier | 8033AA0F 00?? |
Scorpion Slot Modifier | 8033AA11 00?? |
Napalm Cell Slot Modifier | 8033AA13 00?? |
Emaciator Slot Modifier | 8033AA15 00?? |
Inflator Slot Modifier | 8033AA17 00?? |
Chest Burster Slot Modifier | 8033AA19 00?? |
Cerebral Bore Slot Modifier | 8033AA1F 00?? |
PFM Mine Slot Modifier | 8033AA23 00?? |
Iron Claw Slot Modifier | 8033AA25 00?? |
Sentry Turret Slot Modifier | 8033AA27 00?? |
Quantity Digits to Accompany Slot Modifier Codes | |
00 - Slot 1 01 - Slot 2 02 - Slot 3 03 - Slot 4 04 - Slot 5 05 - Slot 6 06 - Slot 7 07 - Slot 8 |
Note 1: You must have a 3.2 or higher version of the Game Shark to use this code. If you cannot use this code, then you must turn the Code Generator on every time you use the Game Shark with this game. However, if you can use this code, then you never have to use the Code Generator.
Note 2: Even with all of the required, these codes still cause the game to sometimes reboot. If this happens, continue to try and start a game until it does not reboot for at least two minutes. This could take awhile, however if the game runs fine for at least two minutes, then it probably will not reboot again.
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